Crokinole rules, scoring, setup and even optional rules compiled and composed by Crokinole Depot. Rules of Crokinole. For Competitive Play. Basic Rules of Play. 1) Getting Ready a ) Aplayerorteam’sinitial orderofplay,colourofdiscs,andseatingposition,shall. OFFICIAL CROKINOLE RULES **All participants are encouraged to read these rules carefully. Playing Guidelines The object of the game is to shoot your disc.

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In singles play 2 players opponents sit on opposite sides of the board and each have different colour of discs.

Each player shots 8 discs, and shall alternate turns. In Doubles play 4 players, 2 teamspartners sit on opposite sides of the board and play the same colour of discs, which are different from the colour of their opponents discs. Each player shots 6 drokinole. See 3 Valid Shot b After each turn, any 20’s are removed and placed in a designated area and remain there until the end of the round.


For scoring procedures see 4 Scoring d In singles, players will alternate starting rounds.

Rules — Crokinole Craft

In doubles, the start of each round will move clockwise. A 20 is considered within the 15 line c lf a valid shot is not made, the shooting disc and all of the other discs that were struck, including any 20’s, are removed and placed in the ditch.

Any discs on or beyond this line, after a shot is completed, must be placed in the ditch. If the round is tied each team will score 1 point.

A game consists of 4 rounds.

Sample scores of a completed game in tournament play would be,, etc. Sample scores for the end of a round would be,croknole A game will be played until one team scores a predetermined amount of points.

World Crokinole Championship

Before shooting, wait until all motion of the discs from the previous turn has ceased. A disc must start from a flat, stationary position, and be touching or behind the shooting line of the player’s quadrant, or touching both the outer boundary line and a player’s quadrant dividing line.


Once a disc leaves the finger or cue, a shot is judged to have taken place.

Neither the board unless a rotating table is being usednor the chair of any player, may be moved while the game is in progress. Each player must shoot all 6 of their discs, but play does not need to follow traditional clockwise order.

Ties will be scored by adding the scores of the tied players and dividing by the amount of players tied. For example two players tie for 2 nd, they would both score 5, 3 players tie for 1 stthey would all score 6 and 4 ceokinole would get 2.

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